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Technical Artist

26 May 2022


Design Team

Bitmedia Labs is an international product IT company, founded in London in 2014, with its main R&D center in Kyiv.

We develop reliable and powerful online advertising systems that have been leading the online advertising market for more than 5 years! In addition, we create and promote other projects in highly competitive niches that have gained widespread popularity among users. Our company is growing rapidly, so now we are looking for professional and talented professionals.

Job Description

You will work in the PlayCanvas engine, setting up the levels, props, lighting, and animation. making sure that the look of the game is as close to the concepts as possible, also maintaining the technical performance of the game. You will be a “go-to” person regarding the shaders and setting up game content inside the engine.


  • developing shaders (GLSL + JavaScript)

  • creating in-game scripts using JavaScript

  • finding and suggesting methods for optimization

  • assistance in setting up scenes, and character objects in the engine

  • collaborate with team leads to identify and develop art production processes and technologies that meet artists’ needs for creating high-quality art


  • two or more years of experience in a similar position

  • understanding of render, art, and animation pipelines

  • shader development experience (HLSL, GLSL, or similar shader languages)

  • scripting skills in JavaScript (preferred), Python, or C#

  • experience in building tools for artists

  • understanding linear algebra

  • excellent interpersonal skills in dealing with differences between creative and technical teams

We care for our team, therefore we provide:

  • Competitive compensation;

  • Collaborative and friendly environment;

  • English lessons, covered by the company;

  • Team-building activities and corporate parties;

  • 18 days of vacation paid per year;

  • Paid sick leaves.

Join our team

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